Jahshaka 2.0 RC3 Released! By admin Published: May 15, 2006 PrintEmail
We are pleased to announce that Jahshaka 2.0rc3 is now stable and is available for immediate download! With RC3 we have hit a major milestone for the jahshaka project – we now have a complete cross platform suite of high end post production features in a single application thats easy to download, install and use!
Jahshaka
Jahshaka 2.0RC3 includes a vast array of features that should keep the visual effects hobbyist happy for quite some time! It comes with real-time 3d compositing & animation (and up to 32k matte layers), editing (in DV, SD, HD and even film), real time image processing with node based effects, opengl based paint and a text module. We also have individual modules for color correction, keying, tracking and boast a full array of media support from DivX up to 4k and more!
This latest version of 2.0 adds the Windows editor and encoder, completiong our cross platform strategy, and is available for Windows, Linux (all flavours) and OSX (intel and PPC)
JahPlayer
The Jahshaka 2.0RC3 release also complete with JahPlayer 2.0, our solution to media play back. JahPlayer covers everything from media files to images sequences and 3d objects and is built with next generation v3 code. It rocks! Vastly improved over the embedded 2.0 player, it comes with the jahshaka desktop and library management system and supports virtually all video and audio formats. JahPlayer is hardware accelerated and it plays 2K and 4K images in real-time!
Grab Jahshaka Today!
There are some cool screenshots of the 2.0 framework in action up on our screenshots page feel free to check them out!
You can also grab your Jahshaka 2.0RC3 (final) source code and binaries from our downloads page here!
Screenshots! (click for larger image)
Jahshaka 2.0 RC3 3D Compositing The cool backdrop you see was done by Zoran Arizanovic
Jahshaka 2.0 RC3 16:9 Editing
Features & Specs
We’ve built on our previous release by adding a powerful layer of application multimedia support as well as making significant improvements to the player, encoder, editor and 3d pipeline. We’ve detailed out some of the specifics below.
Application Multimedia support: * Audio support in Player, Editor and Encoder Many file formats supported: + video: avi, dv, mpeg (1 and 2) + limited mov and mp4 + audio: ogg, mp2, mp3, wav + image: still images, image sequences * Many codecs supported including mpeg4, mjpeg, dv, mpeg (1 and 2), h263 + others * Direct use of Editor projects in all modules * X3D, OBJ and 3DS scene file support for 3D scenes embedded GLSL shader support
Player: * Cross platform OpenGL accelerated playback * Correct aspect ratio presentation * Frame accurate seeking for most supported formats * Visualization for audio playback * Variable frame rates for image sequences and muted video * Optional Play list support * Cached playback of image sequences * Customizable zoom levels and auto zoom options * Image analysis (luminosity and color samples) * Pressure sensitive transport controls * Limited Keyboard control & Drag and drop from the media table
Encoder: * Integrated previewer * Various output formats supported including divx, mpeg1&2, flash, dv & psp * Automatic aspect ratio sensitive scaling * Once started, the encoder runs in the background * Drag and drop from the media table for previewing
Editor: * Multi track editing * PAL and NTSC supported with automatic temporal and image re-sampling * Mixed resolution and format editing * Mixed audio support (with automatic re-sampling) * Automatic compositing and audio mixing between tracks * Track level compositing control * Cut level compositing control * Transitions with variable luma masks * Customizable zoom levels and auto zoom options * Drag and drop media, filter and mask capabilities * Reusable output without a render sequence requirement * Alpha channel output in non-rendered sequence mode * Comprehensive keyboard controls * Auto save and recovery * Multiple undo/redo levels Selectable 4:3 or 16:9 outputs * Various de-interlacing techniques * Various filters (chroma, alpha shaping, key framable compositing etc) * Fixed pan and scan for 16:9 to 4:3 conversion (via track level controls) * Integrated access to the Encoder functionality
We are well on our way to having an awesome product. We’ll soon show the big kids on the block that the little kid is someone to deal with!
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